VOXEL.ENGINE // 2026

AMAR PRITHIBI

A Minecraft-inspired voxel world built from scratch with Three.js.

ROLE

Fun Experiment

STACK

Three.js / JavaScript / WebGL

YEAR

2026

TYPE

WEB GAME

LINKS

The Wilderness. Roam freely through an infinite procedurally generated voxel world. Rolling hills, dense forests, and shimmering water bodies, all rendered in real-time with Three.js and Perlin noise.
The Ascension. Defy gravity with fly mode. Soar above the terrain to survey the landscape from a bird's-eye view, unlocking a creative perspective on the world below.
The Creation. Place and destroy blocks to reshape the world. Seven material types: grass, dirt, stone, wood, leaves, water and lava, give you the tools to build anything you can imagine.
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