High-Frequency Cursor Physics via gsap.quickTo
Investigating performance differences between requestAnimationFrame mouse interpolation vs GSAP quickTo single-tween pipes.
Standard GSAP to() tweens invoked on every mousemove event cause memory churn and trigger unnecessary tween allocations. Reusing a single gsap.quickTo instance should eliminate garbage collection pauses.
- →gsap.quickTo is significantly more memory-efficient for continuous 60fps tracking than recreating tweens.
- →Must always gate custom cursor instantiation with `@media (hover: hover) and (pointer: fine)` to avoid breaking mobile touch interactions.